Icon Pack for iOS
|Developed||2016 - Present|
|Platforms||Jailbroken iOS, macOS|
Pen & Paper Sketching
I began theming icons for iOS in high school at the peak of the jailbreaking craze. iOS 7 had just come out and frankly, people were unhappy with the radical change. Personally, I appreciated the change, but I understood the desire for a more cohesive range of icons that were more descriptive regarding the apps actual uses (here's to you, Game Centre). From that point on I began to teach myself how to inject my custom made icons onto my device, and eventually to the devices of many, with my first themeing efforts 'Pluto' and 'Acai' each garnering hundreds of downloads.
From that work and those learning experiences has come miOS. Featuring an ever-growing catalogue of applications that are included in the package, miOS is a glyph-based theme that covers a vast majority of popular iOS applications. I host the theme on my hand-made Cydia repository (via Github), and update the package on a monthly basis (I'm currently still jailbroken on my iPhone). Developing a glyph-based theme that distinguished clearly which app is which without the need for icon labels has been an interesting exercise in patience, clarity and graphic communication. Through careful ideation exercises (in this case, ideation is used as a softer way to say repeated failure) I find I've struck a balance between form and function with these icons.
Currently, there are approximately 250 icons themed with fully-custom vector icons, as well as glyphs that alter the status bar and control center. You can download miOS by adding my Cydia repository at repo.idkjoel.co.
User Experience Design Students Association